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In addition the editor has been updated to output maps to these modes. Some maps have also been added to multiple gamemodes. Two new gametypes, Hamburger Hill(HH) and Team Deathmatch(TDM) have been added to the game, along with two brand new maps. * A number of typos and small glitches have been fixed.Ghost Recon Advanced Warfighter version 1.21 * Fixed an exit bug that would cause GRAW to perform an illegal operation when exiting. * Fixed glitch where you could run while crouching and still shoot. * The server info button now always shows the correct map name * Fixed issue where a player could get stuck in run animation. * Fixed shot/hit effect going off on spawn and sometimes when chatting. Theres also a tutorial and a sample level in the Support directory.Fixes:* Fixed aspect ratio bug with widescreen monitors. Press F1 in the editor to access the help screen for each layer. * Updated the Editor to allow outputting Siege and OGR Coop maps. * Added "Next map" to the multiplayer loading screen. The bandwidth setting only affects servers. This is the maximum total a server may use and share between its clients, but please note that while a higher bandwidth setting can decrease latency and improve lag issues, it will increase the processor load on the server. You can now increase the alloted game bandwidth to 3 Mbit, from a previous maximum of 1.5. * Added a new 3 Mbit/s limit for server admins. You can mix and match to customize your server. * Added a new checkbox in the Cooperative campaign that allows players to continue even if Mitchell dies.Įnable these either in the server creation interface or through the admin console. Note that you need to be logged in to Gamespy first, in order to register with your nickname. This allows you to enter a custom ip for a server and connect directly. * You can now add favorites by entering the servers ip in the favorites interface. * A new speedhack detection system has been added to the anticheat. Please note that the minimum game CPU requirement still applies, or you might start experiencing connection issues.Ī complete list of commands can be found in Support/Commands.txt
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Servers_shared.xml lets you specify a server password and other server settings.
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This executable will load context-dedicated.xml, which in turn reads servers_shared.xml in /Settings. * Standalone dedicated server executable added. OGR coop brings back firefight and recon winning conditions to GRAW, and compliments the Cooperative campaign mode in the game. If the attackers remain alive inside the zone for more than 4 seconds, they win the game. One team defends and holds a vital zone while the other attempts to get inside it.
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* An extensive list of GRAW mod documentation can be found in the SupportEditor tutorials folder.* New gametype Siege added.
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When the download is completed, the client must restart his game in order to load the new map. Server admins can link to a maps location on a web server in the autogenerated map_downloads.xml file, and when clients attempts to join they will be offered to download the map. * A ready indicator for MP modes has been added. * Various crash prevention fixes.Ghost Recon Advanced Warfighter version 1.30 * Moved the time-out values to the server settings file.
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* Fixed "time not running" when a client is drop-in joining. * Fixed the issue with increasing the number of players on the server run-time.
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* A full server will not accept connections while its loading the next map. * Fixed crash when using grenade launcher with high latency. * Fixed the tactical map camera so that it works correct in custom OGR Coop levels. * Enabled the creation of multiple objectives and random events in OGR Coop. * Fixed incorrect game times in OGR Coop.
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Ghost Recon Advanced Warfighter version 1.35ĬHANGENOTES * Multiple fixes for the disconnection issues in multiplayer, including increased stability in connection between server-client and server-GameSpy.